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Sword Art Online Fatal Bullet How to Equip Skills

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Part of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your principal graphic symbol and Arfa-Sys support AI.

On that note, I've decided to put together this character build and loadout guide featuring the game's diverse characters such as Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded by women. That guy'southward the worst, you know.

Somewhen, I'm planning to update this with information on grapheme relationships and what accept you should there be involvement. In the meantime, I'm starting out with key data and stats of nigh half of the characters and updating the list as I get to everyone else.

More SAO:9 Best Skills in Sword Art Online Fatal Bullet | Technobubble

The data includes each character'due south stat point allocation percentage, which shows what share or per centum of their CP they allocated for each stat. I also included their weapon loadouts, skill sets and stats at level 125 for good measure. I figure that it might exist interesting for folks who are curious about each character's stat distribution and how information technology figures into that character'south overall build and play way. Who knows? It could provide insight you could employ when doing your own custom builds for your principal character or Arfa-Sys.

One caveat is that some accessory and weapon names might be different from the English version as this guide is based on the Japanese guidebook and game (I did my best to utilise the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote downwardly my best approximation. Basically, I don't have all of the apparel, weapons and other items in my localized game withal just I will update them every bit I go the requisite information. Otherwise, if you know the bodily names of some of these items, feel gratis to permit me know in the comments or past emailing me directly and I'll update them.

First, let's become over some basic noesis for stats and classes, which will assist you lot when putting together your builds (I also posted a running list of all skills in Sword Art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

There are 6 key stats that make up one's mind your grapheme's build equally well every bit what role he or she falls under. Here's a quick rundown for each of them and what they do.

Strength (STR): Determines your total weight chapters for carrying weapons. Also affects the harm y'all inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and impairment reduction rate. Also affects resistance to poison, blaze and stun.

Intelligence (INT): Improves the effect and success rate of your skills. As well improves the duration and recharge fourth dimension of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases motion speed. Also increases reduction in impairment received by a large corporeality. Improves weapon handling and reload speed also. Lastly, it increases how fast the Bullet Circle shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG damage. Too increases your damage for disquisitional hits and when hit weak spots. Increases Bullet Circle accuracy likewise.

Luck (LUK): Increases item drop rate and the consequence of memory chips institute on dropped weapons. Likewise increases your critical hit rate and provides a slight boost in your damage reduction rate. Greatly increases the damage reduction rate for poison and blaze.

A common question is what stats to get for when doing certain builds. Personally, my advice is to meliorate the stats for the skills and weapons yous want or like to use. That being said, here are the stats you desire to improve for each class or office as a rule of thumb.

  • Assail: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Support: VIT, INT and LUK

Now hither are the builds and loadouts for the game'south various characters. This guide has about one-half of the characters correct now and will go on to add more equally information technology is updated.

Agil

  • Class: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Power Vest M
  • Accessory: Earrings

Stat Indicate Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (24 percent)
  • INT: B (20 percentage)
  • AGI: Eastward (half-dozen percent)
  • DEX: C (sixteen percent)
  • LUK: D (12 percent)
  • Defence force: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK 1: 374
  • ATK two: 1956
  • DEF: 1880

Loadouts

Weapon 1: Big Bear (base to Mk3)

Skill Set 1: A) Taunting Yell 1-three. B) Armor Course 1-3. C) Nuance Assail 1 until level 28, then Toxic Gas Boom 1-3. D) Tranquilizer Shot i-three.

Weapon 2: GL6 Firebringer (base to ++), GL6 Inferno (base to ++)

Skill Prepare 2: A) Attending Seeker one-iii. B) Power Form 1 until level 33, then Homo Fortress one-3. C) Armor Break Shot until level 47, then Plasma Blast 1-ii. D) Shield Matrix 1-3.

Gadgets: First Aid Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade

Argo

  • Class: Assault / Tank
  • Weapons: Handgun / Shotgun
  • Clothes: Aviator Arrange F
  • Accompaniment: None

Stat Betoken Resource allotment & Grade

  • STR: A (22 percent)
  • VIT: B (twenty percentage)
  • INT: Due east (6 per centum)
  • AGI: A (24 percent)
  • DEX: C (sixteen percent)
  • LUK: D (12 percent)
  • Defense: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK one: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon 1: Long Stroke (base of operations to 2++)

Skill Prepare 1: A) Muffle 1. B) Taunting Yell i-3. C) Quick Shot 1-3. D) Armor Form one until Level 39, then Homo Fortress 1-2.

Weapon ii: Honeycomb 87(base of operations to ++), Binen Shutokku-87 (base to ++)

Skill Set up two: A) Tactical Curl 1-three. B) Attending Seeker until Level 28, then Shield Matrix 1-three. C) Speed Form one-3. D) Enhance Gadget 1-2.

Gadgets: First Aid Kit, Proximity Mine, Frag Grenade

Asuna

  • Class: Supporter
  • Weapons: Assault Burglarize / Handgun
  • Clothes: Daybreak Coat F
  • Accessory: Headset, Promise Band

Stat Betoken Allocation & Grade

  • STR: D (eleven percent)
  • VIT: B (xx per centum)
  • INT: A (25 percent)
  • AGI: C (16 percent)
  • DEX: Eastward (half-dozen percent)
  • LUK: A (22 percent)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK 1: 218
  • ATK ii: 539
  • DEF: 2624

Loadouts

Weapon one: SPB Rapier (from base of operations to Mk3)

Skill Set ane: A) Starts with Tactical Roll ane then switches to Gunstinger 1-2. B) HP Recovery Shot 1 until Level 41 so switches to Nanotech Heave 1-2. C) Healing Bullet one-iii. D) Speed Form 1 until Level 32 and then switches to Critical Form Bullet 1-three.

Weapon two: Betelgeuse (from base of operations to 2++)

Skill Set ii: A) Healing Field Shot 1 1-iii. B) HP Recovery Shot ane-ii until Level 62 and then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot 1-2.

Gadgets: Kickoff Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade

Bazalt Joe

  • Class: Set on / Tank
  • Weapons: Assault Rifle (Dual) / Handgun
  • Clothes: Cold-weather Garment M
  • Accessory: Beret

Stat Point Resource allotment & Grade

  • STR: A (22 percentage)
  • VIT: A (24 per centum)
  • INT: E (vi percent)
  • AGI: B (20 percent)
  • DEX: C (xvi percentage)
  • LUK: D (12 pct)
  • Defense: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK ane: 226
  • ATK 2: 505
  • DEF: 2843

Loadouts

Weapon 1: LMG Dushu (base to ++), LMG Puryui (base to ++)

Skill Set one: A) Sliding Shot 1-3. B) Attending Seeker i-iii. C) Taunting Yell 1-3. D) Human Fortress 1-3.

Weapon 2: Prosti (base of operations to ++), Daverie (base to ++)

Skill Set 2: A) Armor Form 1-3. B) Quick Shot 1-3. C) Ability Grade ane-3. D) Explosive Shot 1-ii.

Gadgets: To be added later

Itsuki

  • Class: Engineer
  • Weapons: Sniper Rifle / Submachine Gun
  • Clothes: Pristine Coat Thou
  • Accompaniment: None

Stat Point Resource allotment & Course

  • STR: A (22 per centum)
  • VIT: D (12 per centum)
  • INT: B (twenty percent)
  • AGI: C (xvi percent)
  • DEX: A (26 percent)
  • LUK: E (vi percent)
  • Defence force: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK 1: 973
  • ATK ii: 224
  • DEF: 1871

Loadouts

Weapon 1: Dragonfall (base to ++), Dragonbreaker (base to ++)

Skill Set i: A) Muffle one-iii. B) Heighten Gadget 1-3. C) Eagle-Centre Beacon i-three. D) Replenish Gadget 1-3.

Weapon 2: Sirius (base to Sirius 3)

Skill Set ii: A) Blazing Blast one-3. B) Sliding Shot ane-2. C) Omnia Vanitas i-two. D) Toxic Gas Blast one-iii.

Gadgets: Get-go Aid Kit, Proximity Mine, Combat Knife

Kirito

  • Class: Assault
  • Weapons: Sword (Gun & Sword) / Sword
  • Clothes: Nocturnal Coat M
  • Accompaniment: Promise Ring

Stat Point Allotment & Grade

  • STR: A (24 percent)
  • VIT: C (16 pct)
  • INT: B (xx percent)
  • AGI: A (22 percent)
  • DEX: D (12 pct)
  • LUK: E (half-dozen pct)
  • Defence force: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK 1: 930
  • ATK 2: 930
  • DEF: 2488

Loadouts

Weapon i: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set 1: A) Sword Bulwark one-3. B) Tactical Gyre 1-3. C) Vorpal Strike 1-three. D) Speed Form 1 until Level 40 then replaced by Dual Orbital one-three.

Weapon 2: Kagemitsu G4 (base of operations to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Ready 2: A) Hyper Awareness. B) Sharp Blast 1-3. C) Omnia Vanitas ane-3. D) Power Form ane until Level 35 then replaced by Horizontal Square one-three.

Gadgets: Commencement Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Assault
  • Weapons: Assault Rifle / Launcher
  • Apparel: Soldier'due south Jacket M
  • Accessory: None

Stat Point Allocation & Form

  • STR: B (20 pct)
  • VIT: A (22 percent)
  • INT: D (12 percent)
  • AGI: A (24 percent)
  • DEX: C (xvi percent)
  • LUK: Eastward (vi percent)
  • Defense: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK ane: 232
  • ATK 2: 4029
  • DEF: 2920

Loadouts

Weapon ane: Midou-Type AR (base to Kai ++)

Skill Gear up one: A) Sliding Shot 1-3. B) Speed Form 1-3. C) Attention Seeker one-3. D) Omnia Vanitas 1-iii.

Weapon 2: Blast Spear (base to ++), Explosion (base of operations to ++)

Skill Set 2: A) Power Form one-3. B) Tactical Roll i-3. C) Taunting Yell one-3. D) Armor Form 1 until Level 26, and then Shield Matrix 1-3.

Gadgets: Starting time Aid Kit, Plasma Grenade, Combat Knife, Frag Grenade

Kureha

  • Class: Tank / Assault
  • Weapons: Submachine Gun / Launcher
  • Clothes: Master Coat F
  • Accessory: Headband

Stat Point Allotment & Class

  • STR: D (xi percent)
  • VIT: A (22 pct)
  • INT: C (16 percent)
  • AGI: A (25 percent)
  • DEX: B (20 pct)
  • LUK: East (vi percent)
  • Defense: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK 1: 304
  • ATK ii: 1934
  • DEF: 2952

Loadouts

Weapon 1: Draque Fifty Sirocco (base to ++), Draque L Halmattan (base to ++), Draque L Shamal

Skill Set 1: A) Besprinkle Bicycle i-2. B) Attention Seeker 1-3. C) Omnia Vanitas 1-3. D) Acrobatic Fire until Level 27, and so Trigger Happy 1-3.

Weapon 2: Deneb Kaitos (base to 2++)

Skill Set 2: A) Dash Attack ane-2. B) Tactical Scroll 1-3. C) Power Break Shot i-two. D) Armor Pause Shot ane-2.

Gadgets: First Assistance Kit, Anti-Disquiet Kit, Frag Grenade, Plasma Grenade

Leafa

  • Class: Engineer / Assault
  • Weapons: Attack Rifle / Sword
  • Clothes: Sylpheed Hunter F
  • Accessory: Circlet, Hair Ornamentation

Stat Point Allocation & Grade

  • STR: B (20 per centum)
  • VIT: E (6 percent)
  • INT: A (22 percent)
  • AGI: D (12 percent)
  • DEX: A (24 per centum)
  • LUK: C (sixteen percentage)
  • Defense: E

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK 1: 171
  • ATK ii: 887
  • DEF: 1512

Loadouts

Weapon 1: Sylph Type A  (base to ++), Sylph Blazon B (base of operations to ++),

Skill Set 1: A) Blazing Blast one-iii. B) Hawk Eye ane-3. C) Healing Bullet i-3. D) Omnia Vanitas 1-ii.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++) Masamune G4

Skill Set 2: A) Power Form 1-3. B) Precipitous Nail 1-3. C) Enhance Gadget i-2. D) Vorpal Strike 1-2.

Gadgets: First Aid Kit, Plasma Grenade, Anti-Ailment Kit

Lisbeth

  • Form: Support / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Clothes: Smithing Jacket F
  • Accessory: Basic Headset / Headband

Stat Point Allocation & Grade

  • STR: B (20 percent)
  • VIT: D (12 percent)
  • INT: A (24 percent)
  • AGI: E (6 percent)
  • DEX: A (22 percent)
  • LUK: C (16 percent)
  • Defense: E

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK 1: 335
  • ATK 2: 224
  • DEF: 1395

Loadouts

Weapon 1: Valkyrie (base of operations to ++), Valkyrie Mk2 (base to ++)

Skill Fix i: A) Power Grade Shot 1 until Level 22, so Ability Field Shot i-iii. B) Armor Form Shot i until Level 31, then Guard Field Shot ane-3. C) Explosive Shot 1-3. D) Electrodynamic Stunner i-3.

Weapon 2: Sirius (base of operations to Sirius 3)

Skill Set 2: A) Ability Break Shot 1-iii. B) Armor Break Shot 1-3. C) HP Recovery Shot 1-three. D) Toxic Gas Boom one-3.

Gadgets: First Assistance Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine

Philia

  • Form: Assault
  • Weapons: Sniper / Sword
  • Wearing apparel: Gainsay Vest F
  • Accessory: None

Stat Point Resource allotment & Grade

  • STR: D (12 per centum)
  • VIT: Due east (vi pct)
  • INT: C (sixteen percent)
  • AGI: A (22 percent)
  • DEX: B (20 percent)
  • LUK: A (24 percent)
  • Defense: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK 1: 341
  • ATK 2: 718
  • DEF: 2516

Loadouts

Weapon 1: Placidity (base to ++), Serene (base to ++)

Skill Gear up one: A) Power Form 1 until level 29, then Ability Field Shot i-2. B) Armor Form 1 until Level 43, then Guard Field Shot 1-ii. C) Speed Grade one-3. D) Eagle Heart Buoy 1-2.

Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base of operations to ++)

Skill Set 2: A) Conceal one-two. B) Sharp Nail 1-2. C) Omnia Vanitas 1-iii. D) Ability Form i-two.

Gadgets: First Aid Kit, Anti-Disquiet Kit, Frag Grenade, Plasma Grenade

Premiere

  • Class: Attack / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Dress: Scratch Hoodie F
  • Accessory: Hair Ornament

Stat Point Allocation & Grade

  • STR: Due east (half-dozen percent)
  • VIT: C (xvi percent)
  • INT: B (20 percent)
  • AGI: D (12 pct)
  • DEX: A (24 percent)
  • LUK: A (22 percent)
  • Defense: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK one: 338
  • ATK ii: 237
  • DEF: 2144

Loadouts

Weapon 1: SPB Night Sky (base of operations to Mk3)

Skill Ready i: A) Conceal one-3. B) Quick Shot ane-2. C) Healing Bullet 1-3. D) Armor Course 1-3.

Weapon 2: Peacock (base of operations to Peacock iii)

Skill Prepare 2: A) Enhance Gadget 1-3. B) Hawk Eye 1-iii. C) Speed Grade one-2. D) Blazing Blast 1-3.

Gadgets: First Assistance Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Rain

  • Grade: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Apparel: Maid Outfit F
  • Accessory: Formal Uniform F

Stat Signal Allocation & Grade

  • STR: B (twenty percent)
  • VIT: E (v pct)
  • INT: A (22 per centum)
  • AGI: A (25 percent)
  • DEX: D (12 per centum)
  • LUK: C (16 percentage)
  • Defense: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK 1: 267
  • ATK 2: 237
  • DEF: 2464

Loadouts

Weapon 1: Screw Shadow (base of operations to 2++)

Skill Fix 1: A) Sliding Shot 1-three. B) Conceal 1-3. C) Sentry Style. D) Scatter Wheel 1-three.

Weapon ii: Peacock (base to Peacock 3)

Skill Prepare 2: A) Speed Class one until level 29, then Gunstinger ane-3. B) Armor Grade 1-iii. C) Ability Grade 1 until Level 20, so Power Field Shot 1-3. D) nanotech Boost 1-2.

Gadgets: First Aid Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade

Silica

  • Class: Back up / Tank
  • Weapons: Submachine Gun / Handgun
  • Clothes: Tamer Jacket F
  • Accessory: Hair Ornamentation

Stat Point Resource allotment & Course

  • STR: East (6 percent)
  • VIT: C (16 percent)
  • INT: D (12 percent)
  • AGI: A (22 percent)
  • DEX: B (20 percent)
  • LUK: A  (24 percent)
  • Defence force: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK one: 220
  • ATK two: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base of operations to Sturm KZ3)
  • Skill Gear up ane: A) Tactical Roll i-3. B) Healing Bullet 1 until Level 51, so Healing Field Shot i-2. C) Speed Form 1-iii. D) Curing Field Shot.
  • Weapon ii: Procyon SL (base to Procyon SL3)
  • Skill Set 2: A) Acrobatic Fire i-iii. B) Quick Shot one-iii. C) HP Recovery Shot 1-ii until Level 119, then AED Shot. D) Trigger Happy 1-iii.
  • Gadgets: First Assistance Kit, Anti-Ailment Kit, Frag Grenade, Combat Knife

Sinon

  • Class: Sniper
  • Weapons: Sniper Rifle / Handgun
  • Apparel: Hawk Eye Suit F
  • Accessory: Headphones

Stat Point Resource allotment & Grade

  • STR: A (24 percent)
  • VIT: D (12 pct)
  • INT: C (16 percent)
  • AGI: B (20 percentage)
  • DEX: A (22 percent)
  • LUK: E (half-dozen per centum)
  • Defense: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK 1: 2546
  • ATK ii: 175
  • DEF: 2168

Loadouts

Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),

Skill Prepare 1: A) Hawkeye ane-3. B) Sentry Style. C) Phantom Bullet ane-3. D) Eagle Eye Beacon ane-3.

Weapon 2: Lightning (base to Mk3)

Skill Set 2: A) Wellness Recovery Bullet 1-3. B) Muffle one-two. C) Speed Form one until Level 27 so switches to Tranquilizer 1-2. D) Curing Field Shot.

Gadgets: Commencement Aid Kit, Plasma Grenade, Anti-Ailment Kit

Strea

  • Class: Tank
  • Weapons: Launcher / Gatling
  • Apparel: Flak Suit F
  • Accessory: None

Stat Point Allocation & Grade

  • STR: A (22 percentage)
  • VIT: A (25 percent)
  • INT: Due east (6 percent)
  • AGI: D(11 percent)
  • DEX: C (sixteen percent)
  • LUK: B (twenty percentage)
  • Defence: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK 1: 2232
  • ATK ii: 257
  • DEF: 2564

Loadouts

Weapon ane: Bunker Comet (base of operations to ++), Meteor Fall (base to ++), Spicule

Skill Set 1: A) Taunting Yell one-3. B) Tactical Roll 1-2. C) Sentry Style. D) Shield Matrix 1-3.

Weapon two: Benetnasch (base to Benetnasch 3)

Skill Set ii: A) Armor Form 1-3. B) dash Assault 1-three. C) Power Form 1-3. D) Heat Detonator 1-3.

Gadgets: First Aid Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Class: Assault / Support
  • Weapons: Sword / Handgun
  • Dress: Alluring Culottes F
  • Accessory: Headband

Stat Point Resource allotment & Class

  • STR: D (12 percent)
  • VIT: E (six percent)
  • INT: A (24 per centum)
  • AGI: B (twenty percent)
  • DEX: A (22 per centum)
  • LUK: C (16 percent)
  • Defence: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK 2: 359
  • DEF: 2108

Loadouts

Weapon 1: Muramasa F9 (base to ++), Kikuichimonji (base of operations to ++)

Skill Prepare ane: A) Sharp Blast 1-2. B) Muffle i-3. C) Vorpal Strike 1-3. D) Star Splash ane-3.

Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base of operations to ++), HGBST3 Shigure

Skill Ready 2: A) Quick Shot 1-3. B) Power Form Shot 1-3. C) Armor Class Shot one-3. D) Tactical Whorl until Level 41, then Nanotech Boost Shot 1-iii.

Gadgets: First Aid Kit, Frag Grenade, Anti-Disquiet Kit, Plasma Grenade

Zeliska

  • Grade: Back up / Engineer
  • Weapons: Shotgun / Assail Rifle
  • Wearing apparel: Queen'south Dress F
  • Accessory: Earrings

Stat Point Allotment & Course

  • STR: B (20 percent)
  • VIT: E (6 pct)
  • INT: C (16 percent)
  • AGI: A (22 percent)
  • DEX: A (24 percent)
  • LUK: D (12 percent)
  • Defense: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK 1: 237
  • ATK 2: 289
  • DEF: 2144

Loadouts

Weapon ane: Peacock (base of operations to Peacock 3)

Skill Set up 1: A) Speed Form 1 until level 40, and then Gunstinger 1-3. B) Ability Course Shot ane-2. C) Armor Form Shot 1-2. D) Enhance Gadget 1-3.

Weapon ii: MG Kalimsky (base to ++), MG Tonfsky (base to ++)

Skill Prepare ii: A) Hawk Eye i-3. B) Tranquilizer Shot i-2. C) Healing Bullet i-3. D) Lookout man Style.

Gadgets: To be added later

Technobubble covers games, gadgets, engineering science and all things geek. Follow Technobubble poobah Jason Hidalgo's shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube channel.

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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/